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Old Dec 17, 2006, 08:30 AM // 08:30   #1
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Default The Hekhehiheihorhu Hahnhanhknasha class

I came across this idea while traversing the plains of Indonesia last summer in my kayak. A small ape approached me wearing what seemed to be a sweater in july. That's not important though. What's important is, is that Hekhehiheihorhu Hahnhanhknasha is really Ahsankhnahnhah Uhrohiehihehkeh backwards. As we all know, in Maori, that's literally an abreviation for "little one" or "tendon eater." So this is what got me thinking... We really need this class. What it does, no one knows, but it does the bizzare. Here's an example of it's abilities:

Contorting: Primary attribute, inherent effect is that it gives you 1.25% (rounded down) chance more of skills leveling up for each level in it. (20% at level 16) There are no skills in this attribute, similar to Soul Reaping formerly. Just kidding, it has like 3, but they suck too bad to merit mentioning.

Transfigurations: Oddly this is the weapon attribute. Depending on the weapon, which is a small gem held in both hands, it will give the user different arms depending on what gems are wielded. If you hold a bear gem in your hand you'll have the right to "bear arms" Get it, it's a pun. There are some creepy arms too like spider arms and stuff, it's pretty sweet. Pretty much anything that has an arm. Even centaur legs for arms. Yep. I should probably explain some of the stuff in here. But I won't. Ok fine I will, but I'm making a paragraph. In YOUR FACE!

Ok well there are some strange mods on these weapons, like spider legs have poison sacs and the holiday "Optimus Prime" arms have little squirt gun sacs. Although there isn't any ranged, so they're pretty sucky squirt guns. Anyhoo, there are like: Poison Sacs, Disease Sacs, Nitroglycerine Sacs, Oil Sacs (for burning naturally), and what not. The attack skills in this attribute will operate and do things normally, but as an added bonus if your weapon has a certain weapon type such as blunt, piercing, or maybe earth damage, you get bonuses. Here's one skill example:

Heheh-hoohoo-pee-pee Strike: (Melee Attack) Target foe gets slapped for +12 damage, and is dazed if the weapon is "icy." Snap! Cold Shoulder!

Incredible Feats of the Freakishness: This is all skills with doing crazy stuff to freak your opponent out. Graphically. Seriously, the character will like jump over the other guy and stab him in the back. Or maybe he like stands on his hands and kicks him in the face, but it leaves him vulnerable. Maybe he slithers around on his tummy screaming a chant that makes all players degen by -6 until someone steps on him or he dies. Just random stuff like that, as long as it has an effect, there has to be a draw back too everything. Kind of like a good and bad side to everything, like toast. Meow. Perhaps? Ok.

Rain Chanting: This is probably the only attribute that had any thought put into it. He can summon LIGHTNING! and WIND! and WATER! and WHALES! ok not whales, but he can summon like storms and crap, even TORNADOES! They're not as great as it sounds, kind of like how an elementalist can summon a meteor and also a meteor shower, but they're not that powerful, cause if I summoned a meteor in real life, it'd probably whipe out my house and kill our dogs inside it, unless I saved them with WIND! WATER! LIGHTNING! WHOOOOOO!!! Ok I'm tired so I'll wrap this up. It's not wind magic because it is kind of like having an effect that lasts longer. It's like a spirit, but it has a much smaller range and is indicated by a cloud over it. Then maybe there's a sandstorm whipped up in an area for about 2 minutes where there is no visibility at all, and while inside it you can't see what skills opponents use. Maybe have like a hurricane wash through attacking random foes with rain and water and stuff, kind of like a masterless bone horror. Then there'd be stuff like storms you could maintain in a location which had a healing rain effect on the foes, and when you stopped maintaining it they'd get dealt a bit of damage if they didn't move out of the f'n way.

All in all, I really like this idea. The monkey tasted great though after I finished eating him, and his sweater is a size too small for me. I'm thinking about giving it to my son for christmas. Oh yeah I ate him too. Hekhehiheihorhu Hahnhanhknasha is the coolest class suggestion ever, even if it is suggested slightly unorthodoxishidly... And the Hekhehiheihorhu Hahnhanhknasha would be so cool, it'd be like flips, and freaky stuff, maybe pop his arm out of his socket or bend his finger back to his wrist. Lick his own nose or something, you know. Heck, make his head spin around his neck and then have him rip off a leg, an arm, and his head then juggle then with his remaining arm while he hops. That'd be neat. That'd be sweet. That'd be leet. That'd be greet? err great?
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Old Dec 19, 2006, 12:22 AM // 00:22   #2
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heheheno

but seriously add some example skills if you want people to take this seriously. and dump the anecdotes, people usually only read 1/4 of these pages, as it is they're just not reading any of it.
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Old Dec 19, 2006, 10:53 PM // 22:53   #3
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I had made a long list of skills, but I accidentally closed it, so I lost heart in it. I might make some stuff more, but to make this class more understandable, the class is that of a strange person. Like Voldo from Soul Calibur.
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Old Dec 19, 2006, 11:01 PM // 23:01   #4
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Old Dec 19, 2006, 11:07 PM // 23:07   #5
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Awesome. Can't say anything else.
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Old Dec 19, 2006, 11:09 PM // 23:09   #6
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This thread is being closed for the following reasons:

If you are going to lose heart in a project so easily, don't waste time starting.
If you are going to lose heart in a project easily, don't waste our time by presenting a half-assed project to the community.
Cultural References that aren't funny = Epic Fail
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